“It didn't really come from the heart.” DLC creation for Baldur's Gate 3 has begun, but his director made the best decision by prioritizing his team's emotions – Baldur's Gate 3

Following your team's feelings always yields good results in the long run.

there are many DLC and canceled video games. In fact, we know nothing about most of these projects, but in the case of Baldur's Gate 3 this is not the case. A few days ago we reported that the creators of Baldur's Gate 3 will not be continuing with the expansion or Baldur's Gate 4. Their next project is still unknown and promises a lot according to the words of its CEO Larian StudiosSwain Finke.

A few hours ago we received further statements from the director of Baldur's Gate 3, who also spoke about several issues at GDC, an event that awarded him another award for best game of the year. the middle IGN Had the opportunity to chat with him exclusively, he touched on many topics, e.g BG3 Expansion, Baldur's Gate 4 And even how is the team spirit after this decision?

“Because of all the success, The obvious thing was to create downloadable content (DLC).So We started working on one. “We even started thinking about Baldur's Gate 4,” says Swen Finke. “But we hadn't closed Baldur's Gate 3 yet, and it didn't seem right for us to start with something new. Moreover, we had spent a lot of time converting the system into a video game and wanted to Doing new things,” says Larian Studios CEO.

Also speaking is the CEO of Larian Studios difficult Get this license: “There are many limitations when creating D&D, and 5th edition is not an easy system Transfer to a video game. “We had all these ideas for new fights that we wanted to try and they just weren't compatible,” he says. So far the future of Larian Studios is working on Upcoming video game And in improving the Baldur's Gate 3 experience based on new patches. In fact, one of the recent updates was a great finale.

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The Larian director explains why he started developing the expansion: “You could tell the team was doing it because everyone We felt like we had to do it, but it didn't really come from the heart.We are a studio that comes from the heart. “This is what led us to misery and was also the reason for our success,” he says. Although players wanted to expand Baldur's Gate 3, Larian made the best decision of following what the team wanted.

After returning from Christmas break, Finky told the team that they were leaving D&D. “I came back and told the team: ‘You know what We won't do that. 'We're going to change and we're going to start doing these other things that we talked about, that we planned before we started BG3.' Owns Two games we want to makeWe have many concepts. We've done our job. “It was a story with a beginning, middle and end.”

Afterwards, the Larian workers' reactions were very positive: “I thought they would be angry with me because I couldn't muster the necessary energy. I saw many faces of ecstasyThis is something I did not expect, and I realized that they shared the same feelings, so we agreed. “A lot of developers came up to me afterward and said, ‘Thank God.’”

Finke then explains how a team starts working on a game: “We always I'm the one who starts with the initial idea Then I give it to the team, and they start iterating on it and turning it into something much better. During Baldur's Gate 3, I suggested to them what the next game would be like… If I see they're excited, I say 'Okay, let's do it,' and if not, we go back to the drawing board.”

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They were so excited With some things we were planning to do. After that, the change to start creating the BG3 DLC was expected. The heart wasn't there. It was more of a chore than exciting. Now we have regained our enthusiasm, which is very important.”

in Your accountSwen Vincke has come out to clarify a few things about what's being speculated on Reddit. “I'd like to make something clear, Wizards of the Coast Not to blame We took a different direction. On the contrary, they did their best by letting us do our work. “This is because it is the best for Larian.”

Larian Studios' next game won't be Divinity: Original Sin 3

Finke told IGN The next title is Not Divinity: Original Sin 3, but it will be something completely new, even though it “remains familiar.” It was also commented that it would be a “fantastic RPG”, and hopefully the PS6 and next Xbox will be powerful enough. However, he said that his next address It will dwarf the scale of Baldur's Gate 3So we are faced with truly ambitious work. An RPG director is outlining his next game and weeks ago commented that he already knows “what the first part of his next project should be like.”

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