Oddworld: Soulstorm is an outdated adventure suitable for the most die-hard people

Oddworld: Soulstorm Trailer Final

Although it is a franchise that can be enjoyed on many platforms, Oddworld is part of the collective memory as a series that spawned the first Sony console, with the first installment that managed to raise the quality of the first PlayStation catalog.With the system proposal broadening in terms of species diversity. Abe – the protagonist – is a Mudokon who is not willing to put up with the exploitation and abuse of a dark company and in an act of deep rebellion decides to escape and takes with him the many modukons that they join along the way.

In this scaffolding there is work that combines movement elements, platforms and puzzles in a 2D frame that looked luxurious on the very popular old tube screens of the 1990s. With the sequel and several sub-shows, Oddworld grew in popularity and in 2014 it came Oddworld: New ‘n’ Tasty, Which is nothing more than a remake of the first game of the franchise, with a profound aesthetic and technological enhancement, while strictly adhering to the gameplay principles that made it a cult success. Almost seven years later, Oddworld: Soulstorm is coming to us, a game that continues the plot of New ‘n’ Tasty from where exactly that title ended up.

But Spiritual storm Not only is it a continuation from the plot point of view, but it also includes game suggestion and perspective. It’s still a very difficult platform game in which our mission is to escape by decoding the various puzzles and saving the largest possible number of moducons along the way. That’s where Oddworld: Soulstorm falls within the scope of the conflict it presents to us, literally: the scenarios now have gorgeous 3D with a lot of depth, where we can clearly glimpse where the target is in each scenario and everything that’s happening around it.

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Notice the movements My Father It can be very messy for precisely this reason: so much is happening and there are so many particles and distractions combined that on more than one occasion we will lose our lives repeatedly. And it’s not too complicated either: My Father They are especially fragile and usually contact with a projectile or enemy is enough to die; Having an energy bar is practically a step up from black comedy, in the same vein Just add water It develops the imprint of the anti-corporate story, which it achieves more than it does.

In addition to the scale in stages and astonishing, Oddworld: Soulstorm It also wins in terms of narration. The story is a much more present element, and while we don’t present fabulous moments, it does exert the necessary strength to call us to go ahead and see what happens with Abe, RuptureFarms – the enemies – and the fate of the Mudokons. Thanks to this, Oddworld: Soulstorm stands out from its predecessors as it offers a more complete experience in which we can find multiple reasons to play.

The visual work of the scenarios is impressive.
The visual work of the scenarios is impressive.

Another addition to the gameplay is the ability to craft items: smoke bombs, distant mines, and using different fluids to traverse scenarios or attack enemies provide more depth and add mechanisms that ultimately allow us to choose between different paths. Focus on stealth or go as strong as possible. Whatever we decide, we will have to deal with a large number of elements that appear to lack refinement. On consoles, the controls look so rough, that they remind us of Abe’s first steps on the old PlayStation. For this, There is a strong tension between the game’s technical ambitions and what it offers us to play with control at hand: Sometimes it just feels out of date.

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In addition to this, Abe encounters various bug issues and trim errors that will leave us stuck in different places in the planes geometry, sometimes requiring several reboots of the level to function properly. The same thing happens with different interactive elements in the scene that suddenly stop responding. Oddworld: Soulstorm consists of 17 levels that can take between 14 and 18 hours to complete.This is partly due to the difficulty in it but also due to the lack of clarity of the various logos.

This only frustrates a campaign with good ideas but the diversity is running out. Repetitive sometimes nears boredom and this is where Oddworld: Soulstorm It reveals its messy layers, because it lasts much longer than what suits you. Without going any further, I set out to end its campaign as quickly as possible from its release date, but I have never been able to allocate more than two hours in a row without starting to think about what other things I should play in my game library. When that happens, it’s not a good sign at all.

The fate of hundreds of Mudokons is in your hands.
The fate of hundreds of Mudokons is in your hands.

This is not Oddworld: Soulstorm is a far cry from that disaster. It is a competent and elegant game that tells a good story and closes in a compact way the relaunch arc of Oddworld and The Adventures of Abe. It reads without repetition and without spoiling every level of gameplay inherited from ancient times and it does so well; Maybe the problem is precisely that, being the first show, it makes us believe that something has not aged well. For all these reasons, This is a game only recommended for die-hard Abby adventure fans.

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On the other hand, if you do not know anything about this universe or come across it by chance, it is important to manage your expectations: you may rebound 20 minutes after the start of the game.. Oddworld: Soulstorm It can be found on PlayStation 4, PC, and If you have a PlayStation 5, you can play it absolutely for free since it is one of the games included in the PlayStation Plus service for April.

Lovell Loxley

"Alcohol buff. Troublemaker. Introvert. Student. Social media lover. Web ninja. Bacon fan. Reader."

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