Some game developers are talking about the latest version of Mass Effect.
In 2017, Bio-ware A new installment of The Mass Effect Saga In which Commander Shepherd was not the protagonist, Cluster effect: Andromeda. The video game was a topic The critics By fans of the series and did not get the reception the studio expected. now in Interview on TheGamerGame developers talked more about Andromeda, leaving some behind Interesting remarks.
The most striking thing is that the game may be seen Up to 10 new space races. As you’ll know if you’ve played, the title had two new ones (and some bots). Fans didn’t like it at all, and it looked like the story could have been very different. But why did these races not reach the final version? One of the reasons Do not expect it.
High expectations, insufficient budget
“I think it was legitimate I can not Live up to expectations. Just not for him high level From the original trilogy, but due to anyone’s rational expectations that Mass Effect would go to New galaxy. […] There was an inherent promise that you had a new experience with a lot of New things: New species, new traditions … Neil Pullner, Writer of some parts of Andromeda.
We had to develop the story around some obvious inorganic limitationsNeil PullnerThe team knew what to expect from the match, however The budget was insufficient For all this. “They just gave us a budget Two new typesPlus, the rest. We haven’t even been able to include all species in the Milky Way. […] We had to develop the story around some Inorganic restrictions are fairly straightforwardPullner explained.
The creator Fully understood That the game received criticism from fans, who expected something more in line with the original trilogy: “So, you just received nothing that I felt (and was) Much smaller Than before; Maybe everyone who played the role really only loved Mass Effect I was not there“.
BioWare thought about cosplay
As we can read, the book Chris Hebler s Jo Berry They proposed new alien races, some of them “amazing”. But Dorian Kieken, who was the design director for the franchise, pointed out some early space concepts They were out of place This was eliminated because with the new game they wanted to make it easier for followers Fancy dress making.
“One of the strength point The original Mass Effect trilogy is that you can Disguise the majority Of strange personalities. The aim of Mass Effect Andromeda was to introduce new costume races suitable for cosplay and maybe the reason behind this They have given up on the craziest concepts“Kieken revealed. If you want to know what we thought about Mass Effect: Andromeda,” You can remember our analysis.
Mass Effect Legendary Edition sale May 14th
If you are a fan of the saga or want to experience this world Space Science Fiction, May 14th will be leaving for PS4And the Xbox One s PC The original trilogy reconfigured in Mass Effect: Legendary Edition. This edition that We’ve already seen it in action, probably Modify support In computers since then BioWare is working on that.